import java.awt.Point;


public class BillardBall
{
	private Vector2D position;
	private Vector2D velocity;
	private double time;
	
	private int radius;
	
	public BillardBall()
	{
		
	}

	public int getRadius()
	{
		return radius;
	}
	
	public void setRadius(int radius)
	{
		this.radius = radius;
	}
	public Vector2D getPosition()
	{
		return position;
	}

	public void setPosition(Vector2D position)
	{
		this.position = position;
	}

	public Vector2D getVelocity()
	{
		return velocity;
	}

	public void setVelocity(Vector2D velocity)
	{
		this.velocity = velocity;
	}
	
	public double getTime()
	{
		return time;
	}
	
	public void setTime(double time)
	{
		this.time = time;
	}
	
}
